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Standup, October 16, 2026

Today

Bottleneck: arrivals from the audiences. Best evidence is unchanged since Oct 14 (no new read on a weekday): 0 of 11 outside Default Alive players on build 20 or later had given an email, and the game has no remote push (PostHog, read Oct 14). The enginery.co site had 0 subscribers from 63 visitors (read Oct 14). New since yesterday: the build that asks for the email earlier is now in TestFlight as 1.0.1 (40).

  1. Read the App Store agreements page and renew both agreements before Oct 23 (DAVE-171) → run the business: both agreements end in 7 days, four days before the launch. Every listing, and the launch, depends on them. Last read Sept 26.
  2. Play 1.0.1 (40), then swap it into App Store review in place of 1.0 (32) by Oct 18 to 20 (SIM-76) → row 31, row 34, row 32, Default Alive: tomorrow. Build 40 holds the earlier email ask, the one-time ask for players who passed it, and the role and room questions. It passed TestFlight beta review on Oct 15. Before the swap: the App Privacy answer for the role question, and the store version string changes from 1.0 to 1.0.1. This build turns launch-week arrivals into people we can reach again.
  3. Send the reply to the tester whose two fixes shipped (SIM-77) → Default Alive: tomorrow. The fixes cleared beta review in build 37, and build 40 carries them too. The reply is now free to go. A kept promise to an engaged player is how spread starts, and spread is the only arrival source that is not our own posts.
  4. Commit and merge the systems-thinking video page, then send one email to the 136 by hand (DPC-13) → row 35. The page is still uncommitted on the davepaola.com branch systems-thinking-video. Count replies and clicks at 7 days. It tells us if the one list with people in it still answers.
  5. Open the two accounts for the pet-owner character and connect TikTok before the Oct 24 launch (PMR-64) → row 36. All 17 launch and week 1 videos are made. Without the accounts, the character cannot post, and the pet-owner audience has no way back.

Canaries

  • Fired: the App Store agreements end Oct 23, 7 days out, last read Sept 26 (move 1).
  • Default Alive 1.0 is in App Store review, 2.3 days in the queue. Clear (the bar is 9 days).
  • Uploaded and not submitted for more than seven days: clear. Default Alive 1.0.1 (40) was uploaded Oct 15 and is in TestFlight; it waits for the swap in move 2.
  • No app moved to “ready for distribution” since the last standup.

Since yesterday

  • The Default Alive build with the earlier email ask, the one-time ask for players who passed it, and the role and room questions is merged and in TestFlight as 1.0.1 (40). It passed beta review at once.
  • The two tester-reported fixes cleared beta review in 1.0.1 (37), so the tester can now get them.
  • The pet-owner character has all 17 videos made for launch week and week 1, after a rewrite of every script into natural speech. Its launch is Sat Oct 24.
  • The Android port of Default Alive passed its first full build: four screen tasks merged, every check green, and the second wave of five tasks started.

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